OPEN-SOURCE SCRIPT
[CLX] Library Motion - Examples

📑 Showcase
This is ready-to-show indicator version of the example code form the `motion` library. It can be used to create string- or color-based effects.
Library:
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📑 Setup
To use this library in your own scripts, you must first import it. To do this, add the following line to the top of your script:
Next, create a `keyframe` object by using the `varip` keyword.
Based on your needs, you can now use one of the simplified functions to create a transition effect, or you can use the `transition()` or `iteration()` function to create a custom transition effect.
📑 Simplified Functions:
(direct output)
(indirect output)
This is ready-to-show indicator version of the example code form the `motion` library. It can be used to create string- or color-based effects.
Library:

================================================================================
📑 Setup
To use this library in your own scripts, you must first import it. To do this, add the following line to the top of your script:
Pine Script®
import cryptolinx/Motion/1 as motion
Next, create a `keyframe` object by using the `varip` keyword.
Pine Script®
varip myKeyframe = motion.keyframe.new(_intv = 1, _steps = 1)
Based on your needs, you can now use one of the simplified functions to create a transition effect, or you can use the `transition()` or `iteration()` function to create a custom transition effect.
📑 Simplified Functions:
(direct output)
Pine Script®
// motion.marquee(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _ltr)
motion.marquee(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.slideInLeft(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideInLeft(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.slideOutLeft(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideOutLeft(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.slideInRight(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideInRight(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.slideOutRight(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideOutRight(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.blink(keyframe myKeyframe, string _seq, int _ws, int _maxLoops)
motion.blink(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
motion.marquee(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.slideInLeft(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideInLeft(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.slideOutLeft(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideOutLeft(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.slideInRight(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideInRight(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.slideOutRight(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideOutRight(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.blink(keyframe myKeyframe, string _seq, int _ws, int _maxLoops)
motion.blink(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
(indirect output)
Pine Script®
// After you create a transition, you can use the `output` field of the `keyframe` object to get the result.
// motion.marquee(myKeyframe, 'Hello World!', 3, 0)
myKeyframe.output
// motion.marquee(myKeyframe, 'Hello World!', 3, 0)
myKeyframe.output
면책사항
이 정보와 게시물은 TradingView에서 제공하거나 보증하는 금융, 투자, 거래 또는 기타 유형의 조언이나 권고 사항을 의미하거나 구성하지 않습니다. 자세한 내용은 이용 약관을 참고하세요.
면책사항
이 정보와 게시물은 TradingView에서 제공하거나 보증하는 금융, 투자, 거래 또는 기타 유형의 조언이나 권고 사항을 의미하거나 구성하지 않습니다. 자세한 내용은 이용 약관을 참고하세요.